Materiom is a non-profit working at the intersection of design, digital fabrication, ecology, and material science.
Digital Do-It-Yourself (DiDIY) may be defined as the ensemble of all those manufacturing activities (and mindsets) that are made possible by digital technologies. The concept of DiDIY is both wider, and deeper, than that of, for example, "making" and "makers".
A fast-growing open hardware movement is creating ingenious versions of all sorts of technologies, and freely sharing them through social media. CERN is home to some of the largest and most complex scientific equipment on the planet. Yet back in March, scientists gathered there for a conference about DIY laboratory tools. Scientists in poorly funded... Continue reading ...
(Read it enough times and you start wanting to pronounce it as Japanese) Invent to Learn is free for a few days this week on Kindle again, and Dr. Gary Stager has another essay out just recently. The paper gives Dr. Stager's snapshot view of how the maker movement is doing, and how it plays
We are in urgent need for regulatory innovation. The affirmation of this sentiment is increasingly visible globally in the evolving discourse along with world wide adoption of emerging tools such as
Fablabs are wonderful things. Places to congregate, learn and experience, they're a haven for makers. For many, the fablab was the first place where you saw a 3D printer and got the chance to operate one as well.
Peer production has emerged as a new and relevant way of organising the work of distributed and autonomous individuals in the production and distribution of digital content. Increasingly, the adoption of peer production is taking place not only in the development of digital and immaterial content, but also in the design, manufacturing and distribution of physical goods. Furthermore, Open Design and Open Hardware projects are developed, discussed, manufactured and distributed thanks to digital fabrication technologies, digital communication technologies, advanced funding initiatives (like crowdfunding platforms and hardware incubators) and globally integrated supply chains. This new systemic dimension of work is possible, among other factors, thanks to local facilities like Fab Labs, Makerspaces and Hackerspaces (that can be generally called Maker laboratories), where individuals can gather and form communities with other people, designing and manufacturing together. Generally, these people are referred to as Makers and, while their existence is still an emergent phenomenon, it is widely acknowledged that they could exemplify a new modality of work. We investigated the knowledge, values and working dimensions of Makers in Italy with the Makers' Inquiry, a survey that focused on Makers, Indie Designers and managers of Maker laboratories. This research generated a first overview of the phenomenon in Italy, improving the knowledge of the profiles of Makers; an important step because Makers are usually defined in a very broad way. Furthermore, we investigated their profiles regarding their values and motivations, in order to understand how much Makers engage in peer production or in traditional businesses and whether their working condition is sustainable or not. Finally, we compared these profiles with data regarding traditional designers and businesses and the national context. Given the recent nature of the Maker movement, the focus of this article is on providing a first overview of the phenomenon in Italy with an exploratory analysis and with comparison with existing related literature or national data, rather than contextualising the Maker movement in sociological and political contributions. Far from happening in a void, Italian Makers have a strong relationship with their localities and established industry. Therefore, this is a recent evolution, where Makers work with a broader palette of projects and strategies: With both non-commercial and commercial activities, both peer production and traditional approaches. The activity of making is still a secondary working activity that partially covers the Makers' income, who are mostly self-employed working at home, in a craft workshop or in a Fab Lab in self-funded or non-commercial initiatives, where technology is not the only critical issue. As a conclusion, we identified current patterns in the working condition of Italian Makers. The data gathered shows some interesting information that, however, could be applicable only to an Italian context. Nevertheless, the survey could be a starting point to compare the same phenomenon in different countries. Therefore, we released the survey files, software and data as open source in order to facilitate the adoption, modification, verification and replication of the survey.
There is a cool new story in town: the 'maker revolution'. Driven by rapidly shifting technological capabilities and the DIY aspirations of the YouTube generation, we see 3D printing and wiki- or
Makers, foodsheds, poor to poor energy and so much more in this transcript of John Thackara's keynote presentation on the Next Economy
There's no doubt about it, kids these days really seem to enjoy 3D printing. Lots of new 3D printers on the market are kid-friendly and pretty easy to use, like the Yeehaw.
From Pittsburgh to Chattanooga to San Francisco, people are making things again.
This report analyses the trends that are driving the maker movement in China, based on a survey of almost 100 makerspaces.
The RSA is a charity which encourages the release of human potential to address the challenges that society faces. Join us to help shape the future.
Amos Dudley has somehow managed to design and 3D print a custom dental appliance for correcting his teeth, but is this really a good idea?
When tech culture only celebrates creation, it risks ignoring those who teach, criticize, and take care of others.
From Bristol to Sheffield, diverse groups of makers, fixers and techies are creating more self-reliant communities
Making is political. What happens when city authorities get involved?
Airport security is already a hassle for most people. When you're a scientist traveling with electronic components, it's a nightmare.
This is a page documenting Nadya Peek's work in the MIT Media Arts and Sciences Special topics class S62, How to make something that makes (almost) anything, taught by Neil Gershenfeld and Joe Jacobson.